Design and Technology

Subject Leader - Mr Parry

                                         

Design and technology is a valued part of the curriculum at Forefield Junior School, inspiring children through its practical elements. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. Children acquire a broad range of subject knowledge and draw on other areas of the curriculum such as mathematics, science, engineering, computing and art.

Design and Technology aims to develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world. We want children to build and apply a wealth of knowledge, understanding and skills in order to design and make high quality prototypes and products for a wide range of uses. Lessons encourage pupils to critique, evaluate and test their ideas and products and the work of others.

 


 

 


Design Technology Curriculum

 

MECHANISMS

TEXTILES

ELECTRICALS

DIGITAL

STRUCTURES

COOKING and NUTRITION

Year 3

Pneumatics (Moving Monsters) Sewing (Puppets)     Shelters (Stone Age Huts) Crepes

Year 4

Cams (Moving toys)   Torches Programming (Car Pro-Bots)   Pizzas

Year 5

Gears & pulleys (Lego Challenge) Sewing (Phone Cases)     Bridges Mayan Chocolate Brownies

Year 6

 

  Controllable vehicles CAD 3D modelling   Cottage Pie

Reading within the Design Technology Curriculum

In today's information-driven society, the ability to read critically is essential for academic and career success. By teaching reading across the curriculum, we are equipping children in our school with a crucial skill that will facilitate learning across the breadth of the curriculum. Reading is not just about decoding words on a page, but also about comprehending and analysing information. Reading is a fundamental skill in Design and Technology (D&T) lessons as it is essential for understanding technical instructions, undertaking research, and choosing materials. D&T involves reading of texts with specialized vocabulary, symbols, and measurements. Pupils also need to interpret visual information presented in charts and diagrams and follow written instructions to design and manufacture products. Teachers use strategies like providing word banks, using visual aids, and teaching subject specific vocabulary linked to each project.


Design and Technology Documents

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